For over 15 years, I have been involved in creating art for the television/mobile/web industry. I love expanding my technical expertise and facing new challenges!
I have been an artist and animator for a variety of projects ranging from small independent creators to commercial IP properties like Disney, Lucasfilm and Fox.
I'm motivated by being part of a team, I believe that collaboration and knowledge sharing is instrumental to building successful products.
My main areas of expertise are:
• Articulate about the creative process
• Passionate about the quality of the final product released
• Art & Visual Design from ideation to concept to final asset in 2D and 3D
Bonus: I am fluent in both English and French!
2D Game Artist - Marketing Artist (Pogo Games)
• Created assets for various marketing campaigns
• Set style for seasonal marketing campaigns
• Created narrative and art for collectible assets
• Helped establish a unified style and coherence within the various properties
• Successfully onboarded artists onto the project
Game Artist
Occupied various positions on unreleased AAA mobile title Star Wars: Rise to Power
• Concept Artist for environments, buildings and UI
• Character art and revisions to unify the visual style
• 3D Modeling and animation of building assets and props
• Applied 3D texture art to assets
Programs used:
• Adobe Photoshop
• Maya
• Unity
2D Artist - Outsource Supervisor/Coordinator
Worked at various tasks on EA's the Simpsons: Tapped Out mobile game:
• 2D Artist (characters, skins, buildings, props, environments, etc.) from the concept stage to final implementation in game
• 2D Animator on buildings and characters
• Created promotional in-game art
• Supervised external partners Buildings and Props team. Making sure that the assets fit the stylistic and technical requirements of the property
• Onboarded new artists onto the project
• Successfully transferred knowledge to successor