Website powered by
Ian Bourgault
Ian Bourgault
2D & 3D Animator and Background Artist
Charlottetown, Canada

Summary

For over 15 years, I have been involved in creating art for the television/mobile/web industry. I love expanding my technical expertise and facing new challenges!

I have been an artist and animator for a variety of projects ranging from small independent creators to commercial IP properties like Disney, Lucasfilm and Fox.
I'm motivated by being part of a team, I believe that collaboration and knowledge sharing is instrumental to building successful products.

My main areas of expertise are:
• Articulate about the creative process
• Passionate about the quality of the final product released
• Art & Visual Design from ideation to concept to final asset in 2D and 3D

Bonus: I am fluent in both English and French!

Skills

2D AnimationConcept Art3D Modelingmobile gamesBackground layout and paintingBackground, props and location design

Software proficiency

After Effects
After Effects
Maya
Maya
Photoshop
Photoshop
Unity
Unity
Animate
Animate

Productions

    • Video Game
      Pogo
    • Year
      2018
    • Role
      Concept Artist / 2D Game Artist / Marketing Artist
    • Company
      Pogo (EA)
    • Mobile Game
      the Simpsons : Tapped Out
    • Year
      2012
    • Role
      Building / Character Artist
    • Company
      Electronic Arts Mobile
    • Mobile Game
      Trade Nations
    • Year
      2010
    • Role
      Building / Character Artist
    • Company
      Bight Games

Experience

  • Game Artist at Electronic Arts
    Charlottetown, Canada
    February 2010 - November 2020

    2D Game Artist - Marketing Artist (Pogo Games)

    • Created assets for various marketing campaigns

    • Set style for seasonal marketing campaigns

    • Created narrative and art for collectible assets

    • Helped establish a unified style and coherence within the various properties

    • Successfully onboarded artists onto the project

    Game Artist

    Occupied various positions on unreleased AAA mobile title Star Wars: Rise to Power

    • Concept Artist for environments, buildings and UI

    • Character art and revisions to unify the visual style

    • 3D Modeling and animation of building assets and props

    • Applied 3D texture art to assets

    Programs used:

    • Adobe Photoshop

    • Maya

    • Unity

    2D Artist - Outsource Supervisor/Coordinator

    Worked at various tasks on EA's the Simpsons: Tapped Out mobile game:

    • 2D Artist (characters, skins, buildings, props, environments, etc.) from the concept stage to final implementation in game

    • 2D Animator on buildings and characters

    • Created promotional in-game art

    • Supervised external partners Buildings and Props team. Making sure that the assets fit the stylistic and technical requirements of the property

    • Onboarded new artists onto the project

    • Successfully transferred knowledge to successor